With E3 just around the corner and Nintendo dedicating its presence to the next Legend of Zelda game, I thought I’d talk about some thoughts I’ve been having on the series lately.
I’ve started playing The Legend of Zelda: Skyward Sword for the first time, a game that I’m late getting to, but remember a lot of the buzz around its release. It’s had me thinking about the various visual/tonal styles the Zelda series has had over the last several console iterations. Since the departure from the more realistic style in Ocarina of Time and Majora’s Mask to the cell-shaded cartoony visuals of Wind Waker, people have been clamouring for a “serious” or “mature” looking Zelda game. For some reason or another Twilight Princess came up a little short for people — some even feeling the game was underrated in its time — and the marriage of the cartoony style and this “mature” style in Skyward Sword did not seem beloved either.Read More »
This past week was a rather exciting one for me in terms of video games. Via a Nintendo Direct presentation on the 14th, Nintendo released information on their New Nintendo 3DS console, specifically with a special Majora’s Mask edition to be released. Having pre-ordered one for myself and the fast-approaching release of the revamped Majora’s Mask 3D next month, I decided I’d make a post discussing why The Legend of Zelda: Majora’s Mask is one of my favourite video games.Read More »
For my birthday last month I received a copy of Hyrule Warriors for the Nintendo Wii U, which is a Dynasty Warriors styled game set in the Legend of Zelda universe. Although by this point I’ve had the game for quite a while, I’ve only just started getting into the meat of it. I’ve never played a Dynasty Warriors game before, so it took me a while to both fully grasp what I should be focused on while playing, as well as become more invested in what I was playing. I found how different it is from a traditional Zelda game to be more of a barrier to entry than I thought.Read More »